IK To FK PlotAbstract: Converts IK animation to FK without plotting for simple chains.Description: This tool converts IK animation to FK without plotting and resulting thousends of keys. It works best with simple chains (e.g. two bones and up-vector) which is very common in human rigs (arms, legs) and linear interpolation between keys. Of course you can still try to use it with more complex chains and spline interpolation but remember to save your work first!. Working Scenarios: This tool is usefull to convert IK animation to FK and still have the minimum count of keys. Which is very improtant if want to have a very lite optimized animation that could be used in real-time applications. User Usage: Select objects you want to plot, run the script. Select all objects that affect the bones animation (e.g. effector, up-vector , any constraining objects). Developer Usage: You can call this tool from any other scripts using the following sub call: Ik2FkPlot( oObjects2Plot, oAffectingObjects ) Where oObjects2Plot is an XSI object collection that contains objects you want to plot. oAffectingObjects is an XSI object collection that contains all objects that affect the ploting objects motion. This tool doesn’t returns anything. Note: There’s one side effect to this scripit is that it removes any local display proprty on picked objects. It will be fixed mostly in the next version. Nature: Script Applies To: XSI 3.5 on NT,Win2K,XP Languages: VBScript |