AddRandomAnim

Adds random animation to the marked static parameters.
Script info: See details



AvarageNormals

Averages normals for all points on the selected mesh.
Script info: See details



BehaviorInstanceActors

Create instances of the selected Softimage|Behavior actors.
Script info: See details



BehaviorRenderingTools

A complete toolset for performing different outputting tasks through a simple user-friendly interface in Softimage|Behavior.
Script info: See details



Bones2Chains

Creates steel chains from bone chains
Script info: See details



BuildNullHier

Builds a new hierarchy of nulls that matches in hierarchy the original selected objects.
Script info: See details



Clusters2Objects

Creates new objects from all polygonal clusters in a mesh.
Script info: See details



Creates Default Lighting

Creates a default lighting rig for the scene.
Script info: See details



Curve Length

Simply returns the length of any selected curve.
Script info: See details



EnvDataMove

Replace all envelope deformers with new deformers in different model space without changing weights.
Script info: See details



FCurvesOpt

Removes any fcurve with static contribution (All its keys have the same value).
Script info: See details



FillSRTChannels

For each transformation animation, it searches for keys set on a single channel but not on the others, and adds keys to fill them.
Script info: See details



IK To FK Plot

Converts IK animation to FK without plotting for simple chains.
Script info: See details



Legacy Particles Toolbar

Gets particles/fluids systems with legacy shaders attached.
Script info: See details



MergeStaticClips

Merges two or more static clips together.
Script info: See details



NormalizedWeightsCheck

Tags all points that have envelope weight total less than 100 (not normalized).
Script info: See details



Range From Object

Sets the scene timeline to match the selected object animation range.
Script info: See details



RenderPassesQueries

Spreadsheet queries package for listing all passes render options.
Script info: See details



ReplaceImageClips

Search all shaders for a certain image clip and replace it with another one.
Script info: See details



Replace Mats

Replace objects materials with a new one.
Script info: See details



RoundParams

Rounds all marked parameters on the selected objects to the nearset factor.
Script info: See details



Round Points

Round selected objects' points' positions.
Script info: See details



Real-Time Incidence Shader

A Real-Time version of the incidence shader.
Shader info: See details



Real-Time Reflection Mask Shader

An easy way to achieve masked reflections in Real-Time.
Shader info: See details



Save Model

Saves the selected objects to external models as you do with scenes.
Script info: See details



ScaleRef

Scales the selected objects to match the final user-specified length.
Script info: See details



TogglePass

Switch to the selected pass plus setting the time range.
Script info: See details



TransActionSource

Plots all selected action sources from one rig to another.
Script info: See details



Transparency Blend

Transparency mental ray shader with multiple blending modes.
Script info: See details



VisualOffset

Offset marked parameters fcurves using the current user modifications.
Script info: See details



XSIMessenger

Sends messages to other workstations on your network from within web page interface.
Script info: See details