Adds random animation to the marked static parameters.
Script info: See details
AvarageNormals
Averages normals for all points on the selected mesh.
Script info: See details
BehaviorInstanceActors
Create instances of the selected Softimage|Behavior actors.
Script info: See details
BehaviorRenderingTools
A complete toolset for performing different outputting tasks through a simple user-friendly interface in
Softimage|Behavior.
Script info: See details
Bones2Chains
Creates steel chains from bone chains
Script info: See details
BuildNullHier
Builds a new hierarchy of nulls that matches in hierarchy the original selected objects.
Script info: See details
Clusters2Objects
Creates new objects from all polygonal clusters in a mesh.
Script info: See details
Creates Default Lighting
Creates a default lighting rig for the scene.
Script info: See details
Curve Length
Simply returns the length of any selected curve.
Script info: See details
EnvDataMove
Replace all envelope deformers with new deformers in different model space without changing weights.
Script info: See details
FCurvesOpt
Removes any fcurve with static contribution (All its keys have the same value).
Script info: See details
FillSRTChannels
For each transformation animation, it searches for keys set on a single channel
but not on the others, and adds keys to fill them.
Script info: See details
IK To FK Plot
Converts IK animation to FK without plotting for simple chains.
Script info: See details
Legacy Particles Toolbar
Gets particles/fluids systems with legacy shaders attached.
Script info: See details
MergeStaticClips
Merges two or more static clips together.
Script info: See details
NormalizedWeightsCheck
Tags all points that have envelope weight total less than 100 (not normalized).
Script info: See details
Range From Object
Sets the scene timeline to match the selected object animation range.
Script info: See details
RenderPassesQueries
Spreadsheet queries package for listing all passes render options.
Script info: See details
ReplaceImageClips
Search all shaders for a certain image clip and replace it with another one.
Script info: See details
Replace Mats
Replace objects materials with a new one.
Script info: See details
RoundParams
Rounds all marked parameters on the selected objects to the nearset factor.
Script info: See details
Round Points
Round selected objects' points' positions.
Script info: See details
Real-Time Incidence Shader
A Real-Time version of the incidence shader.
Shader info: See details
Real-Time Reflection Mask Shader
An easy way to achieve masked reflections in Real-Time.
Shader info: See details
Save Model
Saves the selected objects to external models as you do with scenes.
Script info: See details
ScaleRef
Scales the selected objects to match the final user-specified length.
Script info: See details
TogglePass
Switch to the selected pass plus setting the time range.
Script info: See details
TransActionSource
Plots all selected action sources from one rig to another.
Script info: See details
Transparency Blend
Transparency mental ray shader with multiple blending modes.
Script info: See details
VisualOffset
Offset marked parameters fcurves using the current user modifications.
Script info: See details
XSIMessenger
Sends messages to other workstations on your network from within web page interface.
Script info: See details